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Characters
Type: Strength
Range: Close
Health: 580
Chakra: 225
Speed: 350
Str: 22 +3
Agi: 14 +1.75
Int: 15 +1.75
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- Superb Power- Passive ability to randomly kill a weak unit instantly.
- 2nd Level Seal- Boosts one's attack temporarily but take damage upon activation.
- Tarenkyaku- Boosts attack speed for a short time.
- Kuchiyose no Jutsu: Rashoumon- Summons a gate that prevents enemies from using jutsu.
- Futagogakure no Jutsu- Splits into two different units. At level 5 can perform Body Possess.
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Type: Intelligence
Range: Far
Health: 470
Chakra: 285
Speed: 350
Str: 18 +1.5
Agi: 14 +1.5
Int: 19 +3
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- Illusion Harmony- Causes a single target to be unable to do anything for a time.
- Makyou no Ran- Ability to summon forth chakra-eating worms from the Phantoms of Tayuya.
- Dirge- Increases the overall power of all Phantoms of Tayuya.
- Kuchiyose no Jutsu: Mouhogosha- Summons the three Phantoms.
- 2nd Level Seal- Boosts one's attack temporarily but take damage upon activation.
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Type: Strength
Range: Close
Health: 600
Chakra: 225
Speed: 305
Str: 25 +2.75
Agi: 10 +1.5
Int: 15 +1.25
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- Tekken Master- Permanently increases Jiroubou's Strength.
- Doton: Daryu Dango- Hits a single target from far, damaging and stunning it for afew seconds. Requires a short casting time.
- Doton: Doroku Gaeshi- Becomes invulnerable to all attacks for a short time.
- Shougekishou- Damages an area around Jiroubou, stunning all enemies around
him at the same time.
- 2nd Level Seal- Boosts one's attack temporarily but take damage upon activation.
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Type: Agility
Range: Far
Health: 445
Chakra: 225
Speed: 350
Str: 18 +1.9
Agi: 21 +1.5
Int: 15 +2.6
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- Kumonenkin- Turns every attack into a heavier damage, but wastes chakra with every hit.
- Kumoyumiyakin- Fires a heavy duty arrow at a single target from afar.
- Kumo Soukai- Spins a web that allows Kidoumaru to return to it at any time.
- Kumokakuhan- Traps a single target to the ground for a short time.
- Umoyoroikin- Permanently increases Kidoumaru's armour.
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Type: Agility
Range: Close
Health: 510
Chakra: 240
Speed: 350
Str: 19 +2
Agi: 22 +1.75
Int: 16 +1.75
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- Hessendan- Fires the tip of a finger bone at an enemy. Very fast cooldown.
- Tessenka no Mai- A passive dance that allows
him to evade physical attacks.
- Karamatsu no Mai- A passive dance that increases one's defense and damages anyone
who attacks one physically.
- Sawarabi no Mai- A dance that damages a large area using spiked bones that protrude
from the ground.
- Cursed Seal- Enters a more powerful form with more health, increasing attack and movement speed, allowing for critical strikes too.
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