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Characters
Type: | Intelligence |
Range: | Far |
Speed: | 300 |
Armor: | Hero |
Health: | 516 |
Chakra: | 285 |
Str: | 18 +2 |
Agi: | 14 +1 |
Int: | 19 +3 |
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- Sabaku Kyuu:
Disables physical attacks. Jutsu are more effective on the target during this time.
- Sabaku Sousou:
Crushes one target with sand, dealing damage.
- Ryuusa Bakuryu:
Damages a wide area.
- Daisan no Me:
Creates an eye that can see invisible traps and units.
- Sand Gourd:
Passive. Randomly blocks attacks completely.
- Sabaku Taiso:
Takes 5 seconds to perform. Slows and deals heavy damage to all enemies around Gaara.
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Type: | Agility |
Range: | Far |
Speed: | 350 |
Armor: | Hero |
Health: | 506 |
Chakra: | 225 |
Str: | 18 +2.4 |
Agi: | 20 +1.6 |
Int: | 15 +2 |
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- Kamaitachi no Jutsu:
Deals a heavy amount of damage to an area in front of Temari.
- Gust Jutsu:
A small gust that hits a single target for small damage. Rapid cooldown.
- Iron Fan:
Close ranged taijutsu move that stuns an enemy for awhile.
- Cyclone Jutsu:
Blows an enemy up into the air for several seconds.
- Kuchiyose: Kirikiri Mai:
Causes ridiculous damage to an equally ridiculously wide area.
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Type: | Intelligence |
Range: | Close |
Speed: | 320 |
Armor: | Hero |
Health: | 470 |
Chakra: | 285 |
Str: | 15 +2 |
Agi: | 18 +1 |
Int: | 19 +3 |
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- Stealth:
Can hide from enemies for a short time.
- Kawarimi:
Ability to replace oneself with a wooden log. Short distance teleportation.
- Kugutsu no Jutsu:
Permanently increases Kankuro's Intelligence.
- Karasu:
Offensive puppet of Kankuro. Can self destruct.
- Kuroari:
Defensive puppet of Kankuro. Can trap enemy heroes.
- Sanshouuo:
The ultimate puppet of Kankuro. Both defense and offense. Can also switch places with him instantly.
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Type: | Intelligence |
Range: | Far |
Speed: | 300 |
Armor: | Hero |
Health: | 516 |
Chakra: | 285 |
Str: | 18 +1.5 |
Agi: | 14 +1.5 |
Int: | 19 +3 |
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- Sabaku Kyuu:
Disables physical attacks. Jutsu are more effective on the target during this time.
- Satetsu Senbon:
Strikes a single target with a fast moving sand missile. Will stun the victim for 1 second.
- Satetsu Shigure:
Deals damage to a wide area.
- Satetsu no Yoroi:
Gives a chance to reflect jutsu attacks back and only take some of the damage from attacks that are not reflected. While active, movement is reduced.
- Satetsu Kaihou- Iron Sand World Order:
Deals heavy damage to a huge area, but will cancel if move.
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Type: | Intelligence |
Range: | Far |
Speed: | 350 |
Armor: | Hero |
Health: | 470 |
Chakra: | 330 |
Str: | 15 +1.5 |
Agi: | 15 +1.5 |
Int: | 22 +2.5 |
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- Dismantle:
Destroys up to 3 summoned units or puppets instantly.
- Sanbou Kyuukai:
Damages all enemies around Chiyo's white puppets.
- Shiro Higi- Jikki Chikamatsu no Shuu:
Summons a white puppet.
- Tensei Ninjutsu:
Revives a dead ally, Chiyo will die in the process.
- Kugutsu no Jutsu:
Permanently increases Chiyo's Intelligence.
- Healing Aura:
Heals all allies around Chiyo.
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